Horizontal shoot em up. Makes some changes to the previous game by no longer having you select weapon types before a mission, instead allowing you to swap between four as you play, your flying bike has been replaced by a ship, and you can no longer alter your speed at will and instead have to find powerups. Your weapons are a fast straight shot that upgrades into a spread and then a shot behind you, increasingly large spread of lasers that penetrate enemies, increasingly faster shooting homing shots, and a short beam out the front of your ship that does high damage with upgrades increasing the length of the beam and then adding a beam behind your ship. You no longer have a health bar and are killed in one hit, but you come back in the same spot as long as you have lives. Dying will lose you your powerups and satellite attachments but weapons only powerup twice and they are fairly common. It's actual a very easy game and made somewhat difficult to die at times as shield pickups will absorb about five hits (though crashing or certain kinds of shots ignore the shield). Good music.

Has some good looking cutscenes for the time though some scenes are reused, dialogue is Japanese with no translation or subtitles and it seems like it might even be difficult for native speakers to hear sometimes with the loud volume of music or sound effects in some scenes. Stage design is either fairly simple and uninteresting or just full of usual backgrounds that sometimes contain enemies.

Stage design and mechanically isn't doing anything too interesting but the weapons are all useful and it's a fun playthrough. Can kill mutated cyber Hitler.

Screenshots: https://twitter.com/Legolas_Katarn/status/1663373047192256513

Reviewed on May 30, 2023


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