Great opening theme, well made dungeons (which is not something I would usually say since I never liked smaller more confined areas in games), good secret areas, good puzzles.

Enemy AI is easy to exploit, proper movement prevents hits almost entirely. Limited number of skill points means you should only increase one skill per character since they cap at 50 and you will probably only get around 60 or less by the end, skills can give useless abilities like bonus energy to ranged characters who don't actually use energy. Spells can take too long to set up to cast. Movement commands queue which will likely cause you to run into traps or fall into pits even though you have let go of the button. Food is kind of pointless, acting as little more than a callback to older games, since you shouldn't run out with the amount you are able to find.

Reviewed on Jun 14, 2023


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