The NieR of Sonic games...? What?

I never played a Sonic game before, but after reading Phantasm's review and having heard Wheatie advocate for this game for quite some while now, I decided to finally check out the series with Sonic Adventure - and I'm glad I did!

To make sense of the weird opening one-liner, Sonic Adventure is a game told through the eyes of six different characters - which means you need to play through the story six different times to fully understand what's going on. Each character comes with an unique gimmick and win condition, ranging from collecting Emerald Shards as Knuckles to catching a pet frog as Big the Cat. The narrative itself is nothing groundbreaking, it's fairly standard fare with Eggman trying to use an ancient evil named Chaos to destroy the local Station Square and rebuild it under his management. Chaos is an interesting villain though, since he functions basically the same as Resident Evil's Nemesis and you fight him several times with different characters in different power levels, as he grows in power each time he consumes a Chaos Emerald (you see, the name is as straightforward as it gets). As for the individual character stories themselves, you're free to approach them in any order you'd like, as long as you met the character in Sonic's story and the game will notify you when a new story is available. Only after completing all six story modes, you'll gain access to an epilogue and be able to fight the true final boss.

The levels themselves have some interesting mechanics, and they especially get to shine in Sonic's levels (as he's not a gimmicky character), I'll take the Lost World level as an example. While Knuckles can just crawl up the walls here with his moveset, Sonic has to rely on switches that allow him to walk on certain anti-gravity tiles on the wall or use mirrors to shine light on mirrors to illuminate a dark path. But it doesn't always have to be so complex, sometimes snowboarding down a giant mountain with an avalanche in the background is all you need. Even if I had a fun time with most of the levels, one of my biggest complaints is still the rebellious auto camera, which especially hates Sonic zooming through the zones at lightning speed and then jumps to some nonsensical angles, causing you to have no clue what's going on and miss your inputs. I'm not particularly mad at those camera shenanigans (would be lying if I told you it wasn't funny), but there are times where the jank goes from charming to annoying territory. Another thing I'd like to address is the strange progression sometimes outside of levels in the hub worlds. Thankfully there are red hint orbs in the game telling you where to go when you're feeling lost, but even then, sometimes the hints are so vague that I still found myself resorting to GameFAQs guides in order to locate where to head next. This would hardly be an issue on replays, but I couldn't find the raft for the life of me the first time I had to use it.

Sonic Adventure is a very ambitious game for the time it released and it's not only reflected in the level design, but also in the soundtrack, which covers a variety of musical genres and also uses higher quality instruments as opposed to a MIDI soundfont, which was possible thanks to the Dreamcast's advanced audio hardware. My favorite song is Amy's theme, My Sweet Passion, but I'm also particularly fond of Tikal's Theme and Mechanical Resonance. The Egg Carrier Theme needs a shoutout for itself, just for how catchy it is.

In the end, Sonic Adventure was a nice little departure from all the JRPGs I've played recently and I'm now eager to try the acclaimed Adventure 2 and other Sonic games in general - this includes the Steam version of Sonic Adventure DX, where I'm hoping to go for 100% when I get to it :D

Reviewed on Apr 22, 2024


8 Comments


13 days ago

Glad you gave it a go and that you enjoyed it! Completely forgot about the raft, lmao. That was another hang up I ran into as a kid.

13 days ago

I advise observing a side by side comparison of how DX mangles bits and pieces of Adventure in order to cure yourself of your completionist lusts.

13 days ago

@Phantasm Thanks for putting it on my radar, and honestly no clue how i missed the big BOAT sign.

@Nilichi Is this about the changed graphics? I'll have to see for myself, but if it's really that bad, then I'll probably just play with the mod that restores the Dreamcast visuals, but I'm going to give vanilla DX a chance first.

13 days ago

game of the century how did they do it ......

13 days ago

@Lemonstrade
I don't actually remember how bad it was, but one of my hardcore sonic fan friends was ranting about it one night and sent me some side by sides and I dimly recall being shocked at how badly Sega mangled the port. Unless I'm mistaken the real kicker is that the port is less stable than the DC original.

13 days ago

@Nilichi I'm gonna keep this in mind, thanks for letting me know!

12 days ago

As a hardcore Sonic fan, DX really messes up alot of the Dreamcasts presentation, look at Mystic Ruins & Sonics model for the biggest examples, this page shows some examples. And DX also introduces a few collision issues that just weren't there in the Dreamcast version. It's still a fine way to play but Dreamcast is just a more stable and better looking version (I do know you've already played but just in general). I do reccomend to check it out though if only to look at the changes it made, it's still neat and a fun time just a worse experince in comparison. Of course mods can fix it all and you get the bonus DX stuff so it's all good (Also if you've already looked this all up, sorry. just a big sonic fan and will take any opportunity to talk about it, I think Sonic games make you go a bit insane honestly)

12 days ago

@Ollchops I've actually set up SADX with a few mods yesterday, and it looks amazing, probably my favorite way to play it now. The standard port looks weird, I'll give you that, but the fact that you have the ability to mod DX and turn it into a fanmade remaster makes it really good. Nonetheless, I appreciate your write-up on the changes!