After waiting a long time for a new mainline Sonic game, I was quite excited to play Sonic Frontiers. And even though there's still a lot of rough parts, I enjoyed Sonic Frontiers. I think the physics system and lack of momentum is bad, they need to change how speed works for the next game, this was fine for Sonic Unleashed, Colors and Generations but it's simply weird for an open zone game like this. Sonic stopping out of nowhere is really weird and it bugs me. Exploring the islands and collecting tokens while running fast feels really good and it's the best part of the game, the cyberspace stages pleased me a lot too despite being too short. Getting the Red Rings is no longer something very difficult to do. The redesigned combat system is good and I had fun with it, but the parry not being based on timing is just stupid. The minigames are definetely the worst part for me and they're required for progress in the main story, the different types of gameplay these minigames bring just aren't refined enough and bring more frustration than normal. I liked how the story is made for fans and full of references, and also fishing with Big the Cat and having a fishpedia is awesome. The bosses having Super Sonic back is one of the coolest parts for me, please do Super Sonic justice from now on after ignoring him for many games. The music is AMAZING, this part never lets down in a Sonic game. Overall, Sonic Frontiers is an improvement after Forces being a massive disappointment, there's is still a lot to improve but it is a step in the right direction. I'm looking forward to what comes next.

Reviewed on Dec 22, 2022


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