this may be trying to be a walking sim about nature, but even for its procedurally generated islands everything seems so notably artificial and lackluster of any kind of enthropy that it just ends up becoming an uninteresting experience without any surprises, kind of like how a basement dweller would picture the outside world. the only purpose of this game seems to be just bedazzle the player, but on the process it reduces its landscapes to pure eyecandy and its animals to boinging pixels that fart "ding dong ding" noises at you when you get closer, without any connection between the elements of its ecosystem.

Reviewed on Nov 22, 2020


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