If the reasoning behind the cinematic of crashing was to showcase new technology and add a unique level of tension, then why is it so frustrating when it happens? Like when the game works its fun. Deftly dodging cars while playing as risky as possible to build boost is such a strong design choice for an arcade racer its no surprise how good this series became. Still each bump in the road kills the energy and excitement, it does not make the game more dynamic. It instead creates a frequent obnoxious fail state that honestly deincentives the good work the core danger/boost design loop is putting in. All the tension and excitement drops immediately and all that youre left with is the sting of starting from scratch.

Reviewed on Oct 23, 2022


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