Functional retelling of Croft if you're not afraid to get your classic boxy bossom lighthearted platforming traded for EDGE and a sl-i-i-ight breeze of cold-blooded horror. Trades the frivolous button-mashing akimbo for a closer emphasis on grounded Third Person combat to a serviceable cover-shooter extent, ventures a highly motivated Uncharted meets Far Cry 3, not so much of a good sum of both titles' quality. I dug the cinematic feel, seamlessly loading screens in swoops of abandoned fortresses of steel and concrete jenga towers waiting to fall down for our Bandicoot meets Resident Evil 6 (get it, because of the exaggerated amount of QTE's) fascination. Specifically calibrated for a hectic M rated adventure ignition, shows a myriad of laughably cliched survival-island shortcomings. The game becomes an absolute borefest once the story mode gets genuinely over-with, i dug the coolness of an explosive bow-and-arrow as much as survival horror scouting tried to make a bigger picture of it, the truth is that the game didn't age much to it's favor. A throwaway Naughty Dog-ization of Croft. Lackluster for die-hards, entertaining for casual playing.

Reviewed on Mar 25, 2024


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