As Black 2 and White 2 were released, a companion app came out on the Nintendo 3DS, advertised around the new Therian formes for the Forces of Nature trio. This app was called Pokémon Dream Radar and was, ostensibly, an augmented reality Pokémon game. Ostensibly. In reality, it's a shoddy tech demo with the Pokémon name slapped on it and a price tag -- yet another instance of the franchise being milked as hard as possible.

The game is played with the 3DS camera on and with gyroscope controls: your goal is to collect Dream Orbs by destroying clouds that float around you -- this is done by pressing the A button over the cloud, then pressing A over the orbs that scatter from it. You do this to twenty or so clouds every time you play, then you wait real world minutes for them to refill. So far, nothing to do with Pokémon.

Oh, but wait, you can capture Pokémon that sometimes come out of the clouds. You do this by chasing them around and mashing A over them. It's the same thing for every Pokémon, even the legendaries, and considering how small the Pokémon variety is, and how disproportional the grind to reach the legendary Pokémon you probably bought the game for is, you'll probably just suicide during most of these captures to avoid tiring your arms needlessly. After all, the point is to keep on grinding Dream Orbs so you can eventually unleash Landorus-T on your friends and make them hate life.

And... that's it. The game never changes from this very basic, very repetitive loop. The pretext for all this, by the way, is that you're helping Professor Burnet test and improve her Dream Radar gadget. Burnet, we'd learn two gens later, also happens to be Kukui's wife, which... man. Hot people really do tend to pair up, huh… Life's so unfair…

...anyway, where was I going with this... oh yeah. Dream Radar may be cheap, but it sucks. A decade ago, we may have been desperate enough to suffer through this, but there's no point in doing so now, so, don't.

Reviewed on Dec 04, 2022


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