Signalis is game i thought i would pick up, finish in 10 or so hours but then forget about, but this game has stuck in my head for far longer than i thought it would and im not sure exactly why, the story of this game is genuinely incomprehensible on a first playthrough and i believe it is intended to be that way, the game will frequently break away from its fix perspective survival horror to delve into atmospheric walking simulators which seem entirely unrelated to the game at hand, these sections while confusing are a big part of why the game stuck with me, speaking of environments, the various locations the game takes place across are stunning, in a bad way (but its a horror game so i guess thats a good thing?) nowhere still sticks in my head with its fleshy design, and despite alot of the environment feeling like generic sci-fi filler, for some reason signalis manages to stand out with environmental story telling as well as having a lived in feeling to all the locations ive yapped alot about stuff secondary to the gameplay and its, well i cant call it great since survival horror gameplay is by design simplistic since it hinges more on scariness and the tension of resource management instead of the moment to moment gameplay itself, so all ill say is aside from a lack of enemy variety the actual gameplay was perfectly functional

Reviewed on Apr 06, 2024


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