Great shooting and a serviceable story when it isn’t getting shoved in your face (I even belatedly appreciated the safe house missions by the end), but the encounter design is unbelievably inconsistent, with some of the most severe difficulty spikes I’ve ever seen in a game. When every walkthrough I can find says things like “this part comes down to luck” and “just run past these guys because it’s annoying to fight them”, you have done something wrong! Would still probably be a solid 3 if not for the final boss fight, which condenses everything I disliked about the game’s design into two phases of concentrated frustration. If Steam achievements are to be believed, 15% of the players who made it all the way to the final boss (that is to say, beat the miniboss that railroads you into the final boss immediately afterward) did not end up completing the game—that’s an insane drop-off rate for five minutes of gameplay, right at the end!

Reviewed on Apr 28, 2022


Comments