Overall an okay experience. The soundtrack is great; the moody piano pieces combined with the amazing art direction set the atmosphere very well. The story is decent for what it is, but could use a lot of work. The main problem is that the story is far too short for what it sets out to do; the narrative beats in each section do not hit as hard as they should because you spend such a short amount of time in each area. I get that its part of the game length but it would benefit from each section having an extra 30 mins spending time on the characters. The character writing also varies with each characer; some characters (Nidr, Setsuna) get much more development and focus than others. Some characters, like Kir, have their arcs basically finished directly after you meet them, which is a shame because their backstories and personalities are all quite good. The gameplay is solid, but lacks a few QOL features and is quite unbalanced in the favor of the player. For some reason they decided to make a position based combat system and then made it very difficult to change the position of both your enemies and ESPECIAlLY your allies. Why would I be given 10+ abilities that affect allies in range and then make it impossible to move them outside of like 3 skills????

Reviewed on Mar 21, 2021


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