The Indigo Disk once again impressed me with an interesting take on a small open world. A giant terrarium split cleanly into four slices, each a different biome with wildly different terrain, leading to a ton of variety packed into a pretty small area, which is also dotted with tunnel systems that are complex enough that I don't think I came close to seeing all of it. All the callbacks to the Unova and Alola games through locales, characters, and music were all very appreciated as someone who is a huge mark for those regions. The focus on double battles here is fantastic, it takes the high-level postgame balance I loved about the previous DLC and pumps it up even higher, leading to even more encounters where I almost didn't make it out alive despite my playthrough-mons being near max level at this point. Story wise I definitely do think this one is a bit worse than its predecessor, it just feels much less focused and I'm not positive that I like what they did with Kieran's arc. I will say that I did really enjoy the ending, there's a couple of great subversions of series-wide tropes, and a phenomenal boss fight to cap it all off.

Reviewed on Jan 23, 2024


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