As much as I appreciate that this is one of those triple-A games that at least try to emphasize gameplay mechanics with a good amount of options while maintaining the triple-A production value, There are still plenty amounts of cons I can nitpick such as the static contextual movements that hinders fast explorations, the damage reduction and parry-possibility tied with the whole leveling mechanic, the wall-colliding camera that doesn't work well with multiple enemies, bad fast traveling system contextualized by the god damn single-camera cinematics, lack of champion enemy variety, inconsistent Valkyrie movesets, and most of all, movement correction for all the characters in the battlefield. I'm still hopeful about the sequel though, as my time spent on this game doesn't feel like it is wasted for absolute nothing.

Reviewed on Feb 15, 2022


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