While there are elements of this game that I enjoyed and make me deeply nostalgic for the past LEGO Star Wars games (namely the goofy-ass sense of humor), I found that the game suffers from a common issue of modern gaming: more, instead of better.

In an effort to add more mechanics, more modern systems, more characters, and more "exploration", the game feels unfocused and clunky much of the time. The actual levels themselves (the thing that the LEGO franchise was built on) take a side-line to an often lifeless open-world, which ends up feeling more like knock-off Super Mario Odyssey than "new and improved" LEGO Star Wars.

Improving the combat is a welcome change, and the third-person shooting and lightsaber combos do bring a fresher angle than the "mash one button" nature of fending off enemies in the older entries.

But who in the hell thought LEGO Star Wars needed a skill-tree system?

Reviewed on Sep 22, 2022


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