They made a real mistake in giving you (random outsider) so much agency in the setting, the RPG nature of You Must Make The Choice that is expected, I suppose.

Joshua Graham is the carrier. That's all that really needs to be said about him.

The tribal politics and situation... It's weird and murky, the post-apocalyptic tribal concept is something Fallout tries to handle that interests me greatly, but it's really weird here, because of what I said before about the RPG Choice thing. You have all the agency, and the tribes themselves don't really get any kind of say, you're talking to the other two outsiders (to the individual tribes, not outsiders to the whole tribe culture like you) the entire time about decisions they're making for the tribes. It doesn't feel that great. It's not intentionally bad, knowing Obsidian, just... another thing that goes in the pile of shortcomings through circumstances surrounding the development of New Vegas.

Other notes:
They double down on highlighting that the Legion (and its influence) are nothing but evil.
It's pretty, and that's not a joke. It looks relatively pretty, at least in comparison to the Mojave (which is also good looking honestly, just not pretty).
Cazadors unnecessary.

Played on Linux through Proton 6.16-GE-1. Mods in Use: NVSE, NVAC, NV Stutter Remover, 4GB Patch, MTUI.

Reviewed on Oct 10, 2021


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