While I click with the combat more in 5, I really miss the Resident Evil-lite level design and exploration of 1 & 3. Combine that with super deep combat and you get one of my favourite games. Also, me preferring the combat in 5 may simply be because the skill floor is lowered a bit in that one. Maybe if I put more time into learning this one I’d like it more.

I want to point out the story. Everyone knows how goofy these games are, but they’re genuinely well-written, too. They don’t spell too much out loud so you figure out a lot of finer details through implication and inference. This also leads to a surprising depth to the characteris. Good stuff.

Reviewed on Apr 09, 2024


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