Interesting concept, but honestly it makes it abundantly clear that seeing this much of the map basically breaks the game at times.

Also something about this just doesn't feel quite right. Enemies are supposed to stay in their individual square cells, yet some of them seem to be able to shoot you when you're not in them. Fairies also can just fly wherever the hell they want. Slimes spawn in and activate their hitbox way earlier than they're supposed to. Lot of little things here and there that are slightly off.

Also is super buggy too. I had to quit at the 4th dungeon because after picking up that dungeon's instrument, it wouldn't teleport me back outside, thus softlocking the game. Didn't feel like going through the trouble of fixing it.

Neat for a fun little fan project to check out, but ultimately there's no reason to play this over the actual Link's Awakening or the Switch remake.

Reviewed on Dec 20, 2023


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