One of the most important and influential games of all time, it's a marvel of game design. Despite the limited memory, it managed to create a world with just enough towns and NPCs to feel lived-in and immersive. The lonely quest of the sole hero has its own charm. The game is designed around one mission: make the hero feel heroic. This is accomplished by multiple small little things that were put in the game, that, together, make for a great game. The hero carrying the princess back to the caslte in his arms, the hero getting now direction from anyone and having to figure out the locations of where to go on his own, discovering old legends and heroes that guide you on your way, areas being gatekept by levels and making you feel accomplished for each new area reached. Dragon Quest is a massive achievement - and a testament to the talent of its creator, Yuji Horii.

Reviewed on Oct 10, 2021


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