This one was pretty intense, i liked it.
At first i was always getting lost, just trying to figure out where the hell i am, but as time passed i tried to get into the atmosphere and the whole Souchi's house design, and it was pretty neat.
The puzzles weren't great, it was pretty illogical at times that i needed to get a fucking ladder just to go get something that's useless if i had this ladder, but, anyway, i guess they had to add more things to it so it can be ''interesting''.
The whole mice and cat chasing was so bad, i always got locked in corners or just totally devoured through a fucking wall. So it was REALLY broken.
The story was pretty cheesy, but i didn't dislike it. Something i like about Chilla's art is how good they build an atmosphere and how well they managed to keep us on tense.

I have a huge respect for chilla's art and how visible it is that they are starting to get the hang of creating games. For a small company or whatever, it's pretty cool.
They are moving forward pretty fast.

Reviewed on Oct 15, 2023


Comments