I had some nostalgia playing this title, not for Rogue Trooper itself but for the 5th console generation experience of the mid 2000's. Mostly the original Xbox.

It reminded me of playing games such as Brute Force, Star Wars: Republic Commando and Freedom Fighters. Rogue Trooper doesn't stand above the games I mentioned but more than likely stands beside them.

This remaster captured the raw essence of the 5th gen console experience. Stiff controls, sluggish movement, awkward camera controls. And yes, they are flaws in its design but it's to the point of being endearing.

The depth offered in the gameplay is quite surprising, there are a multitude of ways to approach combat. You can go in guns blazing or take a stealthy approach. But the best means of combat is using the unique effects of your equipment.

You can deploy your gun as a sentry turret to attack and distract the enemy whilst flanking them and firing a torrent of tactical mines on their position, flushing them out of cover and herding them directly into the line of fire of your sentry.

Overall, I enjoyed the brief time I had with this game. The experience was marred by the game design conventions found in a twenty year old game. But the remaster did enough to keep things interesting.

The experience was short and sweet, a nice palette cleanser from between all the JRPG's I usually frequent. Really, it's just something to play and finish over a weekend.

Reviewed on May 05, 2024


Comments