This is generally written better with more interesting things to say and do than its predecessor but actually had more flaws at the same time for me. Some inconsistencies with the first game especially with Silver who supposedly never left Seattle but in the first game we know he took a trip to New York? Regardless that sort of thing aside there’s more going on with the initial story being told that fills in as time goes on compared to what binds Coffee Talk 1 with Lua and Baileys. It feels a little short though for what it does unlike the first game which took some time to set up characters and have some minor moments like with Gala. Here in the sequel we’re familiar with a lot of the cast but don’t see enough of them even the new characters (which are done well) don’t feel like they’re serviced enough. With a better fleshed out story concept it seems a shame it doesn’t fill out more time with events relevant to it. I suppose there’s only so much that can be done being limited to Coffee Talk’s building. The quality of writing and world building being that much better here I wanted to take off my barista mantle and see what was happening for myself. There’s an opportunity to use the blank space that happens every time the screen goes black to close out time or story but it never comes unfortunately.

Reviewed on Nov 14, 2023


Comments