For any major franchise, no matter what medium, there will always be a low point that it will hit. Whether the product could be considered absolutely awful and must be condemned for even thinking what it's doing could be successful, or it just isn't as influential, profitable, or likeable as others in comparison, that low point will show up eventually. And for Mega Man, that low point didn't take long to show up at all, and that can be seen early on with Mega Man on MS-DOS.

Sure, it may have been developed by one guy, and it is on a different platform, but I can't sugarcoat it, this game fucking SUCKS. It is without a doubt one of, if not THE worst game in the entire Mega Man franchise, even more so than Mega Man X6 or X7. And yeah, it may be impressive for a game made by one person, but who gives a shit, it still sucks.

The story is exactly what you would expect, the graphics are horrible, not just because of the color choices, but also the art style and sprites used in the game, there is no music whatsoever, but instead just dumb sound effects, the control is weird as hell, and it takes a while to get used to, and the gameplay is standard for Mega Man, but it is some of the worst gameplay classic Mega Man has to offer.

Once again, it is just your standard classic Mega Man game, but it is ruined by plenty of factors, such as Mega Man's huge sprite, enemies being way too short to where you can't hit them, annoying-ass platforming challenges and physics, lackluster powerups, and a lack of satisfaction to be found anywhere. If I can say one good thing about this game, and I mean the ONLY good thing, I would say that it is very short, so at least you won't have to put up with it for too long.

Overall, this is perhaps the worst Mega Man game ever made, and while I myself haven't played every single Mega Man game ever made, I feel pretty confident in my assertion.

Game #79

Reviewed on Apr 16, 2023


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