Liked this a lot as a kid and decided to check it out recently. It's such a pulpy kind of action game, but the game loop is so tight and there's relatively so few things to waste tons of time on that I think it works well as this mix of new filler episodes and the android/cell saga. The characters' charm translates well to the little dialogue boxes, and it's fun to just find random quests in the city since there's so few of them, even if they always lead to nothing or a pointless stat upgrade.

From the standpoint of action design it gets a bit flat and most of the motivation is seeing your little EXP bar go up... The enemies don't have much in the way of ideas, but there's something fun about trying to get the punch timing down while avoiding the strangely large enemy hitboxes. I like the weird aiming-ness of some of the special moves like Gohan's energy bomb or Piccolo's little beam. All in all it basically holds up and it's nice that they didn't bother with dodging or blocking mechanics. Feels suitable for the fist/ki fighting.

Sometimes the NPC dialogue, which probably wasn't written by Toriyama? Is kind of funny. There's a woman who muses about the existential boredom of watching her kid run around all day because she agreed to let her husband run an antique store. It's funny to see Piccolo grumble and agree to go kill some dinosaurs.




Reviewed on Sep 26, 2023


Comments