Tunic prepared me for a lot of things by wearing its influences really, REALLY prominently on its sleeve. The internet helped by preparing me for the kind of fiendish, higher-level puzzles that I associate with like, Fez and shit. What I did not expect was the degree to which they just put Dark Souls in here too. Like the first thing that happens is you find a big closed door and get told to ring two bells on opposite sides of the map to open it. Combat has the same weight. Boss fights are the same ur-DS boss that you circle strafe and block. This taught me a very important thing: that I'm still so fuckin sick of Dark Souls you have no goddamn idea. Holy shit I was so annoyed with every time I had to fight a boss. They aren't too tough it's just the cadence is grating to me.

Luckily, it's not just Dark Souls. It's also a bunch of other games I've already played. Primed for that kind of heavily referenced gameplay, I thought of Zelda 1 specifically. I thought of The Witness. I thought of Hydlide for a bit. The Fez comparison ultimately didn't bare out, and it's not really trying to be that. There's a language here, and I am pretty sure you can figure it out, but I don't care about that. The plot is clearly not intended to be interesting in any way that I care to learn and I got the good ending without needing to intuit a single word. I'm more interested in the text as a recreation of being a child with low/no reading ability, only able to slightly comprehend these simple video game worlds through context. Because that's what it is! Even without being able to read it, the manual clearly lays out the games big secrets for you directly. Tunic is pretending to be a simpler game than it is, kept from you by factors inherent to your outside-the-game existence. That's like the whole entire gimmick.

And god, it works. Manual pages are like, top-tier video game pickup to me. Each one is a little treasure trove of cute art and gameplay tips, and even the occasional little cheat of functionality that makes no sense, like the map pages actually showing your current location. Yeah a hookshot is cool but have you considered: a picture of a little fox doing a roll? I highly recco

So, while Tunic was all very nice and good, I do think it lacks that final oomph of real personality to be truely one of the greats. It's ultimately just a nostalgia piece, trying to recreate a feeling that never quite existed, at least for me. The time before I could read good was certainly not a time where I'd have had the level of patience needed for this. It's a charming puzzle box. I enjoyed the hell out of it while it was in front of me and now it's over and I'm not going to think super hard about it from here. Great gamepass game though I'll say that. Damn I love having a machine that can play real ass games.

Reviewed on Feb 01, 2024


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