You know, sometimes you play through an old classic, and despite the jank and outdated game design you can't help but think: yeah, I see why it's a fan favourite. This is definitely one of those games. Would I replay it? Maybe not (at least in this iteration - I'm excited to see what the 2D-HD remake does with it!) but I had a fantastic time running around with my team of little dudes (or as it were, little gals) and I really felt like I was seeing the start of the SNES-era JRPG design... despite this originally being a NES game. It wasn't perfect - I often felt pretty directionless once the world opened up and while interesting, the personality system felt a little too arcane to understand casually. But then, I suppose half the fun of these old games is the stories you make up inside your head, and having a little descriptor to assign to each of your party members helps with that. The job change system was also neat on paper, but a little too bothersome to deal with in practice unless you feel like grinding metal slimes for hours.
Also, I am once again going to be a curmudgeon and complain that the mobile and Switch remakes look like RPGmaker assets and static pictures. Come on, give me the animated sprites!

Reviewed on Apr 15, 2024


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