I was unsure how the roguelike mechanics would pan out when combined with the turn based combat, but they truly work together wonderfully. The multiple endings allow for the roguelike mechanics to feel natural, as well as helping keep the game fresh for every playthrough.

The writing and art are perfect. The Junji Ito inspiration does not attempt to hide itself, which is a great thing. World of Horror is a love letter to the amazing works of Junji Ito.

Mechanically the game has a lot more depth than I was expecting. Constantly having to keep an eye on and manage your Stamina, Reason, and Doom levels made every encounter feel intense. The extra functions every location added a lot of layers to the world building and general exploration of the game. Finding allies, investigating old books, learning spells, stocking up on supplies, finding out rumors. It all comes together to form a truly spectacular format.

My only problem with the game, is how short it was. Fortunately, there are more endings for me to try and find

Reviewed on May 10, 2021


Comments