OH my god where do I start with this,
the dungeons are all bland and while in wild arms 2 I never really got stuck on a puzzle 3 has a lot of "should have got the strategy guide" tier bullshit in it, oh yeah shooting ice at a window you can't see will make those orbs glow down there! fantastic!
The battles suck as you don't build up fp enough to be able to do anything cool in normal fights and like 90% of the time your normal attacks do more than your spells would anyway
The fights are very poorly balanced, all the fodder enemies hit like trucks and the game spawns like 4/5 in for each battle, while also rewarding you with almost nothing for winning (the only meaningful way of gaining xp and money is through bosses so you better hope a party member didn't end the fight dead or you're restarting the game or having a huge setback for them)
Since your heal does like 150 while enemy attacks usually do that much or more hope you like dying alot if you can't kill the enemy in 2 turns. No meaningful reason to fight trash mobs which explains why they put a fight cancel system in the game, in wild arms 2 you could skip any fight with a white exclamation point above your head but for some reason a dumb fuck at media.vision decided to limit how much you could do that and give NO WAY to run from enemy encounters. You can't buy healing items either so better hope you farmed a bunch of them off enemies in the beginning of the game because later on enemies will hardly ever drop enough berries to keep up with your need to have your party not fucking dead all the time.

A fucking dumpster fire of a game no wonder wild arms fucking died

Reviewed on Jul 02, 2022


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