You may recognize this sort of "exploding shapes puzzle" gameplay from Irisu Syndrome. No coincidence, as the Murasaki games are another collaboration between the same developer and composer (wtetsu/Katatema and watson).
At first the addition of bullet hell to a physics puzzle seems like an odd choice, but it makes for really unique and engaging gameplay. The game pushes the difficulty to what seems like its absolute limit, which makes it even more rewarding when you conquer its harder challenges. To me this is the peak of the "puzzle shmup" genre.
The first Murasaki is worth playing as well, but Tsurugi feels like a much more realized (and polished) version of what the first sets out to accomplish. I think this is a real hidden gem of a game series and I wish more people knew about it.
Also, I love how the already cryptic lore/worldbuilding is becoming increasingly more incomprehensible. Just based on where the story goes in this one it seems like it's leading up to a third entry, but for now I can only hope about it.

Reviewed on Jul 19, 2022


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