there comes a time when i just have to throw my hands up and say I Cant Play This ! grasping the mechanics was not my issue, i did manage 3 of 5 nights, but a combination of factors make it so that this is the only horror thing i can recall abandoning in my adult life for being too scary. i genuinely feel nigh completely non-functional while in control of this thing, and considering the precision that im sure the later nights require, at some point i just have to admit i do not have the mental capacity to muscle thru this. that Intensity Of Reaction is ofc well worth applauding on its own, and the reason why i ultimately think of this fondly. i could see it being a bit Oversimplistic and not scaling super well to the later nights (u are just Doing The Same Thing Over And Over with less and less room for error), but there is deffo something to be said for how theres just No Fat On It Designwise, every single tool and state of the bedroom is in constant use. by nature this is also the entry that leans the most into Expressionism, the nightmare animatronics are some of my favorite designs in the series i just love that Embellished Child POV stuff, which prob has a lot to do with why i find this so scary in the first place. there is no swinging between empowerment and disempowerment here, its All Disempowerment All The Time, yet still puts an incredibly stressful amount of Gameplay Responsibility on me. altogether its Pretty Unbearable, and also a weird Intended Conclusion for the series what with all the dream stuff? a less satisfying finale then fnaf3 for sure. but by far the most vivid Textural Experience of any of these for me, i gotta give it high marks even without seeing it thru. crying child kinnie era

Reviewed on Jul 18, 2023


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