Ohohohohohohoho now THIS is what I wanted from my mech games.

I'd sort of given up on the hope of ever finding a 'clunker' mech game that wasn't Brigador. Everything else on offer is has been a hyper-paced fight simulator that would honestly be more fitting for shonen fighters than most of Bandai's actual outings on that front. Sure, there is Battletech, but being a tactics title it didn't land the same way.

Lo and behold, Steam's discovery queue pukes this on my lap right as it goes on sale.

This, right here, is what I always wanted.

As opposed to "mechs as demigods that dart around like Goku", MW5 is my preferred flavour of mech media. That is to say; the mechs here behave more like an evolution of tanks than anything else.

Gameplay is slower and more methodical, with a focus on positioning and part-based damage than simply vomiting 100s of missiles into someone - at least until Clans comes out, I guess. Mech customization is less "pick your flavour of murder" and more "carefully balance a war machine in the hopes that it'll make it through a sortie without sustaining 1.5mil worth of damages". The careful balancing act between weight and weapons is a joy (especially with Yet Another Mechlab which allows for engine recoring), and really being able to turn a mech you scooped out of a battlefield into your mech feels amazing.

Really, I'm struggling to say anything that isn't just variations on "OOOOOOHHHHHH THIS IS MY DREAM MECH GAME FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK". It's... Great! I love it! I've been dreaming about a game like this since I was a little creature! The Cicada is still my wife!

I hope Clans don't fuck up the balance like they did in the actual source material!

Reviewed on Oct 07, 2023


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