Does a review about a gameboy game even matter in this day and age ?

I want to talk about it : this game is creative, it has more creativity in it's world building than most mario game, even recent ones, it's refreshing and funny, it helps incorporate good gameplay mechanics and it's just a genuinely good surprise on this part.
The game is short, doesn't have the best power up, but stand out with a pretty cool art direction for a gameboy game, and no limit on the level u can choose. The game is not based on a slow ramping up of the difficulty, but a showcase of ideas, and it's flying, illuminating even. The game is great.

Problems ? yeah, not every ideas are good, the progression in levels can be inequal and, as said before, the power ups doesn't change much, except adding a bit of resistance to your character. There's also a problem that is inherent to the "showcase of idea" side of the game, which is : the game never really expand on those ideas. Not every idea need to be worked much on, of course, but keeping every idea short and not doing much with it made them feel superfluous and not that important, when some ideas show promise and even would have made the game better, but you cannot expand on those ideas without changing the pacing of the game, in some way it would make the game worse.

Reviewed on Apr 02, 2024


Comments