It is not often a game of this quality comes around with no strings attached. No battlepass, no EXP boosters or "timesavers", heck, there's not even an in-game shop. You buy the game, you play the game, and that's it. You love to see it.

Remnant is unique because every time you re-play the game, the world is different. You will encounter new bosses, new dungeons, new enemies, and in some cases there are new chances to earn new classes. The cycle continues once the game is finished. This means that when you talk to your friends about the game, they may have no clue what you are talking about, because they never saw any of it. It's great, gives you a sense of mystery. The mystery continues when you learn how classes are unlocked. You're not expected to "figure this out" on your own. It is very much a game where you need to look things up, explore possibilities with communities, and learn together with others.

This game is also a huge step up from Remnant 1. Bosses are crazier, environments look better, abilities feel more impactful, and the class system is absolutely phenomenal.

The things holding this game back from a 5-star review is the following:
-The new armor system is extremely boring. You can't upgrade your armor, the armor-sets all have static stats, and they are all meant to be "balanced", meaning that even as you find new armor, there really isn't a reason to ever switch it up, unless you found something that fits your playstyle slightly better. Generally you will just mix whatever sets gives you the weight-class you want, with the highest stats, and use that forever.

-The performance is ass. Seriously, it's like they based their "recommended specs" around you aggressively using DLSS. I can't get a satisfactory framerate using a 4080 on low settings. Don't get me wrong, 90-100 fps isn't unplayable by any means, but I can't even imagine what playing this game is like on a worse PC. The game should run well without upscalers and frame-generation, the rest should be a bonus for those who want it.

-While I understand the appeal of endlessly upgrading gear, you often feel like you are forced to stick with 1 type. If I upgrade the sniper to lvl 1, starting upgrading a new weapon to try it out properly feels like a waste of resources. In practice this means that you play through the entire game with 1-2 guns, and every time you get a new gun you get the choice of "do i abandon my new gun and start upgrading this from lvl 1?". Probably not. This makes for somewhat boring gameplay-decisions where the player rarely switch things up. I get that this is a design choice that benefits very long term play, but for those that want to do 1-2 loops around the game, it's a negative.

Overall, very good game. Enemy designs are awesome and threatening. Bosses are crazy in the best way, and the gungeons are fun to explore with tons of loot to grab (so you can upgrade your 1 gun). Finding secrets is a lot of fun, and they do not shy away from rewarding you with incredible rings or other augments.

Reviewed on Aug 12, 2023


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