A well-made Crash-clone that's far shorter than I'd like but does a good job ensuring most of what it presents is tight fun. Although the first world's forest environment is unexciting, Goin' Quackers VERY quickly turns up the heat by taking players through Duckburg!

Honestly not surprised this is the part of the game I most vividly remember, as its urban streets, colorful buildings and cartoony enemies are all immensely cute. It encapsulates that old animation vibe really well and the game doesn't stop there.

The next world is an AWESOME surreal array of endless haunted hallways and rooftops. It legit feels like a fever dream, it clearly makes no sense for these buildings to be as continuous as they are but it just enhances the vibe tenfold. The final level is a bit too Crash Bandicoot for me (would've preferred if it continued with the Donald Duck vibes), but it's still super fun and all the levels are tightly designed.

Not much else to say here. This game is worth the time and I'm glad it has held up :)

Reviewed on Aug 23, 2022


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