Wow! Revisiting childhood games sure is fun, but I expected a Spongebob tie-in to be way better than this? Immensely bad call on my part to make the worst one in this franchise be the first I return to.

So many assets here clash visually. Spongebob's house looks empty and each piece of furniture feels like it doesn't belong, which should've been my first signal to dip. Leaving Spongebob's house was really no better, every single place out there looked awful and going into the Krusty Krab was bizarre. I felt like I was in a Creepypasta-version of the world where SOMETHING just doesn't feel right about it even though LOGICALLY it is MOSTLY correct.

The visuals improve a lot after the first area. Downtown is kinda cute looking, the construction site is admittedly detailed well enough, and the high rise apartments had a lot things going on at once that made it feel more lively. I also give this game a point for at least TRYING to cultivate unique objectives. Having to deliver crabby patties to different apartments is a fine idea, even if the execution is utter shit.

What really brings Revenge of the Flying Dutchman down is the unbearable platforming and how awful Spongebob feels to control. It's a fucking nightmare, I hating moving through this game, not only are you omega slow but all of your jumps feel off and having to switch between the costumes to do different objectives is exhausting. There's nothing dynamic to do and all the jumps are painfully easy. Even if it was meant to be an "explore" type of game, that'd feel more justified if the environments were worth exploring.

The collectibles are also pretty unexciting. You get like a really shitty puzzle mini-game if you collect all the letters in a level and it's not fun. There's nothing fun to do here, the hour I spent felt like an eternity. Hoping the other Spongebob games are better!

Reviewed on Sep 10, 2022


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