Well, it's just Super Mario Bros. 2. There are just some differences that makes it slightly worse than the NES counterpart, but at the end it's still just Super Mario Bros. 2

But if you're curious, here are some of the differences that this game have, starting with the most irrelevant ones:

>Some aspect of the level design are slightly different. Here we have some parts where you can cheese and skip some parts of the level, but in SMB2 that was changed (although you can still have some specific skips)
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>Some sprites are different, like the mushrooms that are hearts, the mushroom blocks that are masks, the phantom mask not smiling, the explosion saying "BOM" instead of "BOMB" and the gate being an mask instead of an owl
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>Also, some sprites like the POW and the log have animations now, and some like the waterfall are a little slower
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>All the characters are different, although all of them have the same gameplay as their counterpart (Mario is Imajin, Luigi is Mama, Peach is Lina and Toad is Papa)
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>We have different songs, and the ones that aren't new have some differences like being shorter, faster or having less instruments (excluding boss/Wart music)
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>Clawgrip doesn't exist. Instead you fight Mouser one last time
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>We have an different story and cutscenes, alongside a different credits sequence (that at least for me is better than the one on SMB2)

Now here are the differences that actually changes the gameplay, although not that much:

>There is no run button. This makes the game slightly harder, but the level design is well built around it (also, there is a puzzle on chapter 3 that on SMB2 is easy to cheese because of that, while in DDP you need to do it the right way)
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>You can choose any stage that you've completed, even if you didn't beat the game with said character
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>Speaking of it, you choose the character after the stage, not after the level. And it will be on that chapter until you completed with that character (for example, if you complete chapter 5 with Mama and change to Lina that is on chapter 3, you will stillneed to pass chapter 3 with Lina, but when you come back to play with Mama, you will be on chapter 6). This actually makes get lives way easier because of the slot machine minigame. No jokes, I was with literally G5 lives when I completed the game with Mama (and that is basically 165 lives)
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>To see the ending screen, you need to complete the game with all 4 characters instead of just one. This makes the game a little more tiring for me since you will see all the 20 levels 4 times (but you can complete in "any order" you want)
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>There are no points in the end of the game, but at that moment I don't think much people cared that much about points anymore
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>And lastly, while on SMB2 you need to play the entire game on one go and have just 2 or 3 continues, here you can actually save the game. I'm not sure if the game saves after you complete it with any character (I believe it does), but once you game over, it will give you the option to save or continue the game

In the end, if SMB2 or DDP is the best one, it's up to you. For me, I still prefer SMB2 because of some additions, even if they removed some things. But it's still the same game we all know

Reviewed on Jan 04, 2024


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