no, yeah, its actually as bad as everyone says

a barren overworld with frustrating survival mechanics and strangely sloppy controls despite coming from the same engine as the extremely tight controls of MGSV

a repetitive gameplay loop featuring scavenging to engage in an all too familiar crafting system and account for the tactless progression structure of getting higher numbers to poke enemies with sticks

a story literally nobody in the world cares about that at the very least has the good sense to disassociate with the rest of the franchise. seriously, when MGSV has consistently better and more quotable writing than your game, something has gone wrong during development

the most boring, bland art direction and sound design that drones deeper and deeper until eventually it alongside everything else blends into itself creating a brown and gray migraine of a world with no consequence

Metal Gear Survive (which unfortunately shares the acronym MGS) is an offense as a video game and as a part of video game history, deciding that it deserves to exist alongside the rest of the MGS franchise - that time and time again has redefined the medium - despite having nothing to add to this franchise, or to games whatsoever.

i dont blame the people involved. i really dont. i blame konami for their shitty practices and forcing poor, quite possibly very talented people to create a sealed product that falls in line with open world tropes as opposed to creating distinct, provocative art that pushes video games forward like all the other MGS games did. im very glad i got this game for free but honestly i should have been paid compensation for this.

Reviewed on May 09, 2020


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