RE0 is fine. Just fine. Other than the train, the environments are very standard for the series. Another mansion, another lab. It would all feel so safe if not for some head-scratching design decisions.
The lack of an item box means you're constantly shuttling your stuff between areas so you have it all on hand. A lot of the new enemies (the zombie apes, the leech men) take and deal a lot of damage. The last area introduces a frog that will eat your character if the other isn't around to save them. There's an awful bat boss fight.
I don't feel the game really justifies the two characters gimmick. It's neat to have someone around, but there aren't many puzzles or even bosses that utilize the feature in an interesting way.
The story is....odd. The villain is a clone of an old man made of leeches that controls other leeches through opera (but only in the train level?) He looks, and talks, like a finally fantasy villain, and his old and young versions have wildly different accents.
That said, I like the dynamic of Billy and Rebecca and I think they carry the game just fine. I find it very implausible that Rebecca went through all this 24 hours before the events of RE1 and reverted back to helpless rookie.
Honestly, I think the premise is fine, just not as a prequel. I didn't need an answer for how the Spencer mansion got infested, and I certainly didn't expect the answer to be "A man made of leeches did it."
Ultimately I think the game is just kinda forgettable.

Reviewed on Oct 02, 2023


1 Comment


6 months ago

no need for a 1/5 tho