Pretty solid game, really not sure why this is the one all the COD fans hated on so hard. Shooting stuff is still fun and all the sci-fi gadgets, enemies and setpieces make for a good time. The story wasn't anything spectacular but it definitely beats the other generic war stories COD likes to pop out every year. I liked having a robot buddy though his dialogue was much too similar to a human companion to make much of a difference, and reading the letters in the credits actually succeeded in bumming me out. Having a ship where you can walk around and accept missions and stuff is a neat change but there's far too much downtime between action segments. I also think the game doesn't really take advantage of the increased mobility like wall-running and boost jumping and it really should've had a few platforming segments or something in place of walking and talking. The ship battles are a nice inclusion and help add some variety to the action but they should've copied ace combat some more. The game also made me aware of how much I don't like having companions during FPS fights because I always have to stop half a second before shooting to make sure it's an enemy I'm aiming at which gets annoying. It's not a perfect game by any means but it was certainly a step in the right direction and I think if COD continued following this path and improving on it maybe I could've gotten a new titanfall game. Oh well, RIP.

Reviewed on Nov 09, 2021


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