There is one universal praise I have for both Halo Infinite's campaign and multiplayer; the combat is exceptional. There are so many tools in your arsenal to be expressive with, so many moments where I got so hyped from the mini set pieces I crafted. The fluidity on display was so seamless and controlled so well that going back to previous Halo's and even other FPS' is going to be slightly offputting. It's also an example of why grapple hooks make any shooter instantly 10x more enjoyable. With that out of the way, both the campaign and multiplayer also share a big problem, that being content.

On the multiplayer side of things, it's mostly a lack of content like playlists, forge, game modes, etc. This will all come in due time but for now, it feels very light and is starting to lose my interest because of it. The campaign on the other hand is actually quite rich in content. Its foundation is that of an open world so there are plenty of side activities to get lost in. There are bases to claim for the UNSC, high profile targets to wipe out, and collectibles to find. Luckily the core gameplay on display was so refined in order to mask how generic the actual open world is in terms of content. But even with such a great core the more it's repeated the less impactful it becomes. This is by no means a long game, but the campaign missions, in particular, did a lot to accelerate that repetitious feeling. The side content was able to remain fun due to how open the environments were, which cannot be said for the linear story missions. Every damn mission repeats the same objectives of unlocking doors, duplicating dull interiors that copy and paste mission to mission, and harboring exposition that eventually turned to gibberish as I pursued. I feel if they had taken the open-ended nature of the open world and shrunk it down to a linear set of missions that took place over several terrains this would have been the best Halo game. Maybe that's the plan for the next game but for now, 343 have created a great foundation, now they just need to bring it home.

Reviewed on Jan 20, 2022


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