You cannot overcome fear without staring it in the face first...


Omori started out not grabbing me as much in the beginning. Sure, it was cute and cozy. Felt homely, even.
But it puts up a false facade for the better beginning portion of its runtime.
The threshold of when the story picks up pace and starts revving up is well into the second or third hour even, and will throw off many people away from the game, I'll tell you that straight away.

However, for what this game offers in its entirety, as well as the messages and their intention, it all ultimately pays off in the end.
The game, in my opinion, has one of the most realistic depictions of mental illness I've seen portrayed in media, and it does so without lampshading or downplaying it. It is handled with a lot of care and nuance that really struck a chord with me that I don't believe any other game has before. I felt understood, and in turn understood what it was trying to say, too.
It is no secret that this level of attention to detail, along with the good writing and enjoyable characters, has resonated with many, many people out there.

The characters are the heart and soul of Omori. Your best friends at your side, Aubrey, Kel, Hero and Basil.
The story is told from our protagonist's view, whose name is Sunny. Omori is Sunny's imaginary other half in an imaginary place called Headspace. The story interchanges between the real world and Headspace throughout the story as you make progress, and the dichotomy of these two worlds' stark differences ebb and flow with each other.

The aesthetic aspects feel unique and well-developed; The art style harbours pencil textures and a love for soft embracing colours, including pastels and retrowave/vaporwave-esque palettes, which it uses intelligently to make Headspace and the real world distinct.
The soundtrack is a marvel, with a dozen different battle and boss themes and many different tracks for all the different nooks and crannies of places you will find and explore, and characters you'll meet. The genre variety is quite impressive and the diversity makes it enjoyable to listen to even outside of the game.

The combat is rested upon a system of emotion-based mechanics which have strengths and weaknesses and all of them act as debuffs and buffs respectively. Turns taken can be followed up sometimes and have a level of strategy to them that was enjoyable to commandeer. It felt like a fresh take on the traditional RPG battle system.
Several of the boss fights were a true adrenline rush and a delighful experience!

Omori has stuck around in my mind long after I had played the game and I still find myself thinking back upon it frequently.
It has helped me reflect upon myself and confront a few of my own demons, too.

I love Omori wholeheartedly, Omocat has created something beautiful and poignant that connects with many people on different kind of level.
Thank you, Omocat and Team. <3

Reviewed on Jul 17, 2023


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