I'm tired.

I went through four 30 – 50 hours long games especially for Azure.

For each game except FC and The 3rd, a lot of stuff triggered me as hell and I was coping about Azure fixing them but it did not happen.

Why are the games paddled with useless stuff story-wisely?

Why do the games abuse of the «someone controls somebody who are themselves manipulated by another person»?

Why do I have to go through a lot of dungeons that have NO reasons whatsoever to exist except grinding?

Why is the narrative outline so repetitive (Even though Azure made it a bit better)?

Why are all the villains just random evil RPG characters (Except for Richard)?

Why do the games always ruin everything they builded up particularly the political stuff just for the sake of throwing plotwists at you and be like «Haahahaha lol I was the villain all along had a plan to gain an immense power to do/for [Insert random stupid motivation(s)]»

The only good thing at the end are the main characters that mostly are rather well written as well as the very fun and dynamic gameplay.

I'm pausing the game for now and will come back some time for the sake of finishing it, but right now I'm angry and saddened by the wasted potential that Trails is.

Reviewed on Mar 26, 2024


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