Full review over at my website: https://www.nepikigaming.com/reviews/kirby-and-the-amazing-mirror/

''Kirby & The Amazing Mirror was an interestingly fun attempt at an open-world structure, though my initial confusion will linger in the back of my head. This doesn’t only have to do with some admittedly baffling design choices, but also with the game wanting to be something else without taking into account the limitations the core franchise has. The platforming, ability-based gameplay is still here in its full glory, but the level-to-level structure has been replaced by an open-world where ability management is a bit more important. It absolutely sucks losing an ability that is required for an optional path after taking one measly hit, especially if a replacement isn’t nearby or it’s locked behind a one-way room. The worst part is that you don’t know when a one-way room happens because the map is a complete mess, only slightly improved when finding the map item in an area. But wherever they are is not only a mystery, but I didn’t even feel encouraged hunting for chests because the reward was either just some food items, or collectable items that are locked on a screen not even selectable while in-game. These are all definite issues, but don’t misunderstand my criticism: I still had a lot of fun with the game, especially when the world is completely open after the first boss has been beaten. This game feels like one that will become more fun on consecutive playthroughs, simply because I can work around these initial confusions I had. The replayability is definitely there at the very least!''

Reviewed on Dec 07, 2021


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