It's not that I necessarily think every game needs to "justify" it's existence. I mean there are tons of games I didn't know I wanted until I played them. Crash Team Rumble feels like a game with no gas in it's tank. It's devoid of a reason for existing outside of "let's find a way to make a MP game with Crash assets".
It's not even that this game is egregiously bad. It's just regular bad, but it's very functional in a way that good games are. All of it's systems work. It's just so flat in it's delivery of just about anything. There's no passion here. There's a manufactured feeling to the whole game that doesn't go away. It's also really poorly balanced and just not very fun for me.
I also don't like MOBAs so I suppose CTR was never meant to win me over. Anyways yeah this game is not very good and you shouldn't play it.
It's not even that this game is egregiously bad. It's just regular bad, but it's very functional in a way that good games are. All of it's systems work. It's just so flat in it's delivery of just about anything. There's no passion here. There's a manufactured feeling to the whole game that doesn't go away. It's also really poorly balanced and just not very fun for me.
I also don't like MOBAs so I suppose CTR was never meant to win me over. Anyways yeah this game is not very good and you shouldn't play it.