This was pretty solid, but I had a few issues here and there. To start with the great, the atmosphere and combat are very well executed. It plays it's horror well, preferring to signal danger with quiet breathing, distant footsteps, or rubble clattering. It feels way more (I hate using this word but it applies) immersive when scares are signaled in a realistic way rather than some horror stinger. The sound design is very well done and adds to it a lot well. The combat is somewhat clunky, but in a way that adds to the tension. It's all about reading enemies as they try to fake you out, and playing aggressive is generally the only way through. Combat can be trivialized in many instances by spamming the taser, which is kinda lame. The guns are worked well into the gameplay well too, considering how limited they are. The story is okay. It feels very unfocused and doesn't fully execute it's concepts well. Environments are varied and decrepit, which works out quite well for upping the atmosphere. Exploring is fun and tense, although the 'detective' mechanics feel pretty undercooked and repetitive to actually use. The pace is pretty solid too. I will say, the game didn't scare me all too much, but it was certainly tense. Some parts feel somewhat tedious, and it can get a bit repetitive. Generally, the game's pretty cool. I wish it had some more variety and clever uses of the game's mechanics, but it's still a solid time.

Reviewed on Oct 12, 2022


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