[Valve Index]

 Pretty much any game developer can tell you that making a title for virtual reality isn't as simple as "hitting the VR button." A lot of work goes into making a VR title—especially one worth actually playing. That makes it all the more annoying that it really does feel like Bethesda just hit the "make it VR" button when porting The Elder Scrolls V: Skyrim Special Edition to VR. Aside from half-baked hand tracking and a custom starting area, very little care was put into making Skyrim an interesting VR game. While it's neat to explore Tamriel in a more immersive way, the game lacks the physicality that VR promises. There's very little in the way of physics interactions—your hands barely interact with the environment, either phasing through people and items or sending them flying erratically. Without collision, melee combat feels like whiffing at the air. Congratulations, you're playing Skyrim again, but this time, you're doing it standing up. To add insult to injury, players are expected to purchase this rush-job separately from the desktop version of Special Edition—which I still don't even own. If they were going to put so little effort into it, it should have been a free update to Special Edition and not a full-price standalone purchase.

 As my score suggests, however, not all is lost. I had quite a good time playing Skyrim in virtual reality, but that's despite Bethesda—not thanks to them. If you're willing to spend half a day modding the game and learning how to correctly apply confusing shit like DynDOLOD, Skyrim VR is more than just a salvageable experience—it's one worth getting into. The Elder Scrolls fan community has done an amazing job of making this port worth playing. With a handy guide and a bit of patience on the player's part, it's possible to make the world of Tamriel a beautiful, jaw-dropping experience worth exploring for the visuals alone. The combat and gameplay... well, it's still Skyrim. That said, I feel like the notoriously same-y combat is made a bit more interesting when the swings of your sword, the drawing of your bow, and the casting of your spells are done with your own hands' movements. There's an additional layer of immersion there that makes the combat feel more worthwhile than the one-button-mashing of the desktop version. If you have a headset, an attachment to Skyrim, and some time to burn, I think it's worth trying out the game after modding it. Just... don't buy it. Bethesda could do without the encouragement.

Reviewed on May 05, 2023


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