The game demands precise, twitchy gameplay, but the controls don't support that. The most specific issue is that the dash happens when you release the trigger because you can multi-dash, but I didn't encounter a single situation where multi-dash would be useful in 5 hours. This means that the dash button is designed for you to hold it down, but the encounters are designed for you to tap it, so your character feels sluggish and unresponsive in a game that's all about going fast.

Also, this game handles the sensitive subject matter associated with cyberpunk media (e.g. poverty, ableism, body horror) with the least amount of care I have ever seen. It doesn't have anything to say about those subjects, it just makes them as grotesque as possible for shock value. This game doesn't have any new ideas, but it sure is a collection of all of the worst ones.

This game makes me appreciate The Ascent so much more. The gameplay is similar, but feels much better in The Ascent, and the story has some interesting ideas/visuals.

Reviewed on Nov 08, 2021


Comments