I've said for a while now that this is my least favorite game ever, although I said that without finishing the game. So I decided, to finish the game and get my true thoughts. It's still my least favorite game ever made. I'll give the game credit where it's due however, the artstyle and animation is stellar, I love the look of it, just wish It was in a better game. Going on to my gripes however, the games biggest issue is its control. Say what you will about the original super meat boy or the end is nigh, but at least I feel like those games are fair, yknow if you mess up, you, the person in control, feel like it was, and it makes you feel like you grow as a player, due to super meat boy forever auto run set-up however, I never feel in control, or responsible for any deaths I take, the level design doesn't help either, it always feels cramped and better fit for a game that isn't an auto runner it also loves to through unnecessarily tight jumps and having to do them at the very last moment, opposed to having an actual fun challenge. The games random generation is also a big problem, not only does it feel like the levels are disjointed, it also makes the levels difficulty, rather than a smooth line, like a roller coaster. One thing that makes the original SMB (and the end is nigh) fun is their brief levels, they offer bursts of challenge, rather than a gauntlet, which is why the one after the other long challenges, like the warp zones,are the worst parts of the original SMB, but here, every level is 5 times the size of your average meat boy level, it causes levels to drag on and on while not having much variety through out, not helped by the randomly generated levels. All in all, the game does everything worse than the og meat boy, worse control, levels, design, the only thing it does better imo, is the artstyle. It's my least favorite game for those reasons, if you want an actual meat boy 2, just play the end is nigh. Hope team meat does better on their next attempt.

Reviewed on Feb 01, 2022


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