Gorgeous style, unique game mechanics, and a short run-time. While the game is well polished, I felt it fails to leave much of an impact. It's enjoyable, but only exciting for a scant sliver of its encounters. The mechanics escalate very gradually, and there's no real penalty for failure save for a stat page. I for instance "died" only 6 times. I also feel that the options for charge and strike blades are poorly balanced. I never switched off of the health-gain charge weapon, and only migrated from the chain-shock striker after I acquired the wide/split-shot striker.
I wish the connection between the creature and sandstorm had been better explored. As is it's just left quite vague.
I enjoyed my time spent in the mountain, though I'm unlikely to make a return trip.

Reviewed on Apr 20, 2024


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