I don't know what they've done with this, but later patches have absolutely mangled what was, at launch at least, if not the most polished FIFA ever (is there even such a thing as a polished FIFA, the gods wondered), then at least the most promising and foundationally good one in years. Hypermotion is a terrible buzzword, but the system alters the flow of everything on the pitch in such a dramatic way that it feels next-gen in comparison to last year's iteration. What we have left after EA has beaten it to death now is a hellishly buggy atrocity that feels just slightly less arcade-y than a pinball machine. Defenders don't track back, which leads to 90% of the goals arising from balls over the top and then a 40m runway. Physicality has been utterly eliminated entirely. Passes are foolproof, and shoot off at approximately 100mph. Hair physics come in and out depending on the cut-scene. It's a trainwreck at the moment. Just genuinely unplayable.

Reviewed on Apr 21, 2022


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