Chaos;Child is a basically perfect mix of murder mystery, psychological drama, fun Sci-fi magic, and likable characters. I was honestly floored that outside maybe the first several hours, the visual novel was consistently quite interesting or entertaining.

Country to popular belief from the hardcore Sci;Adv fanboys, you do NOT need to read other Science;Adventure visual novels first. In fact, I think Chaos;Child is one of the better ones to start off with since it has a good balance of mixing slice of Life character development as well as introducing mystery plot elements. It can help you find out if you like the ideas of Sci;Adv before going into others. But if you’re sure you wanna read all the Sci;Adv VNs, then find one of those online guides to read from Chaos;Head Noah up to Anonymous;Code.

Many of the Science;Adventure series usually have like 1-3 good characters and the rest are boring, annoying, or nowhere near fleshed out as they should be. In my opinion I think all the major characters of Chaos;Child all eventually get enough depth to stick out. Sure there are still some that probably could have used a little more love like Uki, Hana, and Mio but even I thought they had just enough for me to have something of an emotional connection to them, which I can't say for 90% of the cast of Steins;Gate or Chaos;Head.

As said earlier, the mystery stuff is basically paced almost perfectly. You have a murder mystery scenario within the first chapter and every single chapter has some really interesting reveal, so you're never left hanging. This also extends to the heroine routes when you get on them.

While this visual novel has a lot of sci-fi magic that could’ve lead to dumb deus ex machinas, Chaos;Child does a surprisingly good job having a good balance of hopeful/positive twists but also not reversing any big negative twist (like KEY). In fact, you can make the argument that sometimes the way some routes end are probably a little too edgy at times. But once again I think Chaos;Child has a good balance of having hopeful things happen and negative things happen where the characters just have to live with the consequences.

Chaos;Child also has a very consistent theme of “be careful what you wish for”. It’s a theme I find is only used in certain occasion in other media. I like how this theme applies to many characters and works great with how the sci-fi magic works in Chaos;Child.

The story structure is definitely very weird and a carryover from Chaos;head. The vast majority of the story is in the common route which you are forced onto on your first read through. I could see how this could bother some people since the common route on its own could be somewhere between 20 to 40 hours depending on your reading speed since it has 11 chapters of variable lengths. However, I'm glad this visual novel at least did something relatively different because the common route is very much its own complete story with a very definitive end. And honestly, if the story ended there, it could have been a great story on its own.

I generally have positive things to say about every heroine route + true route. They are all on the short side being somewhere between two to five hours depending on your reading speed. They basically feel more like giving context to certain characters and world building that the common route couldn't quite tackle. I thought this route aspect worked surprisingly well simultaneously giving the other main heroines a different role while not taking away from the main story and especially the true route twists. A minor nitpick is I wish more of the side heroine twists were integrated in the main story.

However, one thing I don't have positive things to say about is the delusion choice system, another carryover from the spiritual prequel Chaos;Head. In Chaos;Head, the delusion trigger system made more sense for the main character as he was exceptionally paranoid. In Chaos;Child, the delusion trigger works exactly the same where you can choose positive or negative delusions based on certain slice of life scenarios. Unfortunately, all these just feel like dumb tacked-on anime fan service scenes. Since these all happen in the main character Takuru’s head, they can range from goofy references to other media, typical horny male fantasizing over females, or just super random mundane things. What doesn't help is that you have to watch a certain amount of positive or negative delusions to get onto the heroine routes. Thankfully, if you really don't like these scenes, you could probably just hold the Skip button during the scenes you don't like because none of them are plot relevant.

Thankfully the delusion trigger aspect is the only real flaw I have with Chaos;Child besides the occasional slow pacing issue which is just a common thing with visual novels in general.

The “best for last” aspect I want to talk about is the characters and as I basically implied earlier, they are what help carry this visual novel to now one of my new favorites.

Admittedly, almost none of them are in the running for my favorite character or anything. In fact, you could make the argument that a few of them are purposely unlikable at times, including our main character Takuru. Some people may be put off by him because of how low-key arrogant he is despite clearly being socially awkward. But he gets a surprising amount of depth, and while his development wasn't always great, the way he turned out by the end was satisfying.

All the major heroines are decently likable: Nono being an overprotective mom but for good reason, Hinae being a troll who has clear trust issues, Hana having a mystery of why she never talks, Uki’s desire to always want to be helpful to people, and even Mio who starts off as a bitch but gets more tolerable over time.

However, the true star of the show is easily Serika and is now in the running for one of my favorite visual novel heroines. I really like her base personality of just being a goofy ditzy weirdo. In every single scene she's in, she provides some fun commentary, jokes, or super interesting dialogue.. As you get farther in the game, she shows a lot more depth than you realize and the fact that they don't sugarcoat things about certain aspects about her was part of why I really like her even if she does some things that aren't really “waifu-like". But that's fine, not every visual novel girl has to specifically be a waifu target, we got plenty of childhood friend characters in weeb media.

The more I think about it, the more that chaos child was basically the perfect storm of what I want in a plot-heavy mystery focused visual novel. It’s just consistently entertaining and interesting, and despite all the sci-fi magic stuff and things getting a bit edgy at times, everything either has a proper explanation or has really good character growth and depth that generally made the storytelling understandable.

I'm still debating whether to give this a 9 or 10, but when I have almost nothing but positive things to say, I think that's a good sign that this is now one of my favorite visual novels.

I heavily recommend Chaos;Child if you want a mystery and/or psychological story and don't mind some sci-fi magic explanations.

Reviewed on Feb 03, 2024


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